Some of the best stories today are being told in games. It's an exciting time, because games can be streamed to any device, taking advantage of touch-and-tilt features to make gameplay even more interactive. Here are two games I'm currently writing for mobile platforms.
The people never needed a king because the Four Towns always found ways to live in peace. Each town made magical objects of beauty, power, and healing. They sold and traded these items to their neighbors, enriching the lives of all—until one by one, the towns lost the ancient tools they needed to create their magic. Or were they stolen?
Each town believed one of the others had committed the crime. “They’re jealous of our magic,” they said. “They have stolen our tools so they can recreate our magic for themselves.” But no new objects appeared, and the old items, which still held great power, became even more valuable. Desperate, some towns even schemed of ways to steal their neighbors’ last magical items. Fear and distrust grew. For the first time, the towns closed their gates to each other, living as if they were alone in the world.
In The Story Circle, you play a storyteller who travels the troubled land. Facing dangers and challenges unique to each of the Four Towns, you’ll help them recover magical items their tools, restore their magic, and inspire each town to create a new story for itself. If you can weave a Story Circle around the Four Towns in time, revealing how their stories are all connected, you just might bring peace to the broken kingdom—and prove that stories are the most powerful magic of all.
Another game is called Our Park. The Mayor makes a surprise announcement: kids will design the city’s new park. She launches the Our Park Design Contest, but there's a special challenge: the park must be designed to meet the needs of everyone, including our non-human neighbors.
Inspired by the emerging science of Urban Ecology, Our Park puts you into the feathers, fur, scales, exoskeletons, and personalities of a variety of animals. By living their lives, you’ll not only have a fun, challenging, educational and (sometimes) disgusting adventure, you’ll be ready to design a park for all your neighbors.